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"Calibrate" the text scanning to a certain bicycle speed (This will result in compression/stretching if speed varies. Pixels can potentially overlap or become lines)
Use a simple encoder that tracks the wheel (3D printed TPU roller on encoder resolves "position" along the text that is being decoded for printing)
We have two options here
"Calibrate" the text scanning to a certain bicycle speed (This will result in compression/stretching if speed varies. Pixels can potentially overlap or become lines)
Use a simple encoder that tracks the wheel (3D printed TPU roller on encoder resolves "position" along the text that is being decoded for printing)