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[VISUAL] add volumetric from g-string 2013 for env_projectedtexture #543

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@NeverOffSLT

so in g-string 2013 there is code for volumetric light for env_projectedtexture and i saw what insolence-2013 do have some code for this ported - 95Navigator@bdeb0d0#diff-65d0b0cf52d20bd86cffb7225cd3198d87d057bbe4b1a40fa624cfa5f52b4542

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