diff --git a/docs/_getting-started-macos-ios.md b/docs/_getting-started-macos-ios.md
index 84204758fb3..1c806573c2a 100644
--- a/docs/_getting-started-macos-ios.md
+++ b/docs/_getting-started-macos-ios.md
@@ -1,3 +1,5 @@
+import ThemedImage from '@theme/ThemedImage';
+
## Installing dependencies
You will need Node, Watchman, the React Native command line interface, Xcode and CocoaPods.
@@ -27,7 +29,13 @@ The easiest way to install Xcode is via the [Mac App Store](https://itunes.apple
You will also need to install the Xcode Command Line Tools. Open Xcode, then choose **Settings... (or Preferences...)** from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.
-
+
#### Installing an iOS Simulator in Xcode
diff --git a/docs/_integration-with-existing-apps-ios.md b/docs/_integration-with-existing-apps-ios.md
index 1670717d84f..a0255f672a4 100644
--- a/docs/_integration-with-existing-apps-ios.md
+++ b/docs/_integration-with-existing-apps-ios.md
@@ -1,5 +1,6 @@
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
+import ThemedImage from '@theme/ThemedImage';
import constants from '@site/core/TabsConstants';
import CodeBlock from '@theme/CodeBlock';
import RNTemplateRepoLink from '@site/core/RNTemplateRepoLink';
@@ -68,7 +69,13 @@ Add `node_modules/` to your `.gitignore` file (here the
### CocoaPods
diff --git a/docs/publishing-to-app-store.md b/docs/publishing-to-app-store.md
index 98c0d9b9ae9..478f2d3562a 100644
--- a/docs/publishing-to-app-store.md
+++ b/docs/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/static/docs/assets/ConfigureReleaseScheme.png b/website/static/docs/assets/ConfigureReleaseScheme.png
index 1adaf1229a9..17343d2452e 100644
Binary files a/website/static/docs/assets/ConfigureReleaseScheme.png and b/website/static/docs/assets/ConfigureReleaseScheme.png differ
diff --git a/website/static/docs/assets/ConfigureReleaseSchemeDark.png b/website/static/docs/assets/ConfigureReleaseSchemeDark.png
new file mode 100644
index 00000000000..41da875b5ae
Binary files /dev/null and b/website/static/docs/assets/ConfigureReleaseSchemeDark.png differ
diff --git a/website/static/docs/assets/GettingStartedXcodeCommandLineTools.png b/website/static/docs/assets/GettingStartedXcodeCommandLineTools.png
index a3a36dd8a53..1ae9efa7a79 100644
Binary files a/website/static/docs/assets/GettingStartedXcodeCommandLineTools.png and b/website/static/docs/assets/GettingStartedXcodeCommandLineTools.png differ
diff --git a/website/static/docs/assets/GettingStartedXcodeCommandLineToolsDark.png b/website/static/docs/assets/GettingStartedXcodeCommandLineToolsDark.png
new file mode 100644
index 00000000000..a8043e20104
Binary files /dev/null and b/website/static/docs/assets/GettingStartedXcodeCommandLineToolsDark.png differ
diff --git a/website/versioned_docs/version-0.77/publishing-to-app-store.md b/website/versioned_docs/version-0.77/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.77/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.77/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.78/publishing-to-app-store.md b/website/versioned_docs/version-0.78/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.78/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.78/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.79/publishing-to-app-store.md b/website/versioned_docs/version-0.79/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.79/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.79/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.80/publishing-to-app-store.md b/website/versioned_docs/version-0.80/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.80/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.80/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.81/publishing-to-app-store.md b/website/versioned_docs/version-0.81/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.81/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.81/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.82/publishing-to-app-store.md b/website/versioned_docs/version-0.82/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.82/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.82/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.83/_getting-started-macos-ios.md b/website/versioned_docs/version-0.83/_getting-started-macos-ios.md
index 0980dd0f1a7..1cf601b1248 100644
--- a/website/versioned_docs/version-0.83/_getting-started-macos-ios.md
+++ b/website/versioned_docs/version-0.83/_getting-started-macos-ios.md
@@ -1,3 +1,5 @@
+import ThemedImage from '@theme/ThemedImage';
+
## Installing dependencies
You will need Node, Watchman, the React Native command line interface, Xcode and CocoaPods.
@@ -27,7 +29,13 @@ The easiest way to install Xcode is via the [Mac App Store](https://itunes.apple
You will also need to install the Xcode Command Line Tools. Open Xcode, then choose **Settings... (or Preferences...)** from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.
-
+
#### Installing an iOS Simulator in Xcode
diff --git a/website/versioned_docs/version-0.83/_integration-with-existing-apps-ios.md b/website/versioned_docs/version-0.83/_integration-with-existing-apps-ios.md
index f28e3c48bf9..804945d88d7 100644
--- a/website/versioned_docs/version-0.83/_integration-with-existing-apps-ios.md
+++ b/website/versioned_docs/version-0.83/_integration-with-existing-apps-ios.md
@@ -1,5 +1,6 @@
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
+import ThemedImage from '@theme/ThemedImage';
import constants from '@site/core/TabsConstants';
import CodeBlock from '@theme/CodeBlock';
import RNTemplateRepoLink from '@site/core/RNTemplateRepoLink';
@@ -68,7 +69,13 @@ Add `node_modules/` to your `.gitignore` file (here the
### CocoaPods
diff --git a/website/versioned_docs/version-0.83/publishing-to-app-store.md b/website/versioned_docs/version-0.83/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.83/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.83/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.84/_getting-started-macos-ios.md b/website/versioned_docs/version-0.84/_getting-started-macos-ios.md
index 84204758fb3..1c806573c2a 100644
--- a/website/versioned_docs/version-0.84/_getting-started-macos-ios.md
+++ b/website/versioned_docs/version-0.84/_getting-started-macos-ios.md
@@ -1,3 +1,5 @@
+import ThemedImage from '@theme/ThemedImage';
+
## Installing dependencies
You will need Node, Watchman, the React Native command line interface, Xcode and CocoaPods.
@@ -27,7 +29,13 @@ The easiest way to install Xcode is via the [Mac App Store](https://itunes.apple
You will also need to install the Xcode Command Line Tools. Open Xcode, then choose **Settings... (or Preferences...)** from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.
-
+
#### Installing an iOS Simulator in Xcode
diff --git a/website/versioned_docs/version-0.84/_integration-with-existing-apps-ios.md b/website/versioned_docs/version-0.84/_integration-with-existing-apps-ios.md
index f28e3c48bf9..804945d88d7 100644
--- a/website/versioned_docs/version-0.84/_integration-with-existing-apps-ios.md
+++ b/website/versioned_docs/version-0.84/_integration-with-existing-apps-ios.md
@@ -1,5 +1,6 @@
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
+import ThemedImage from '@theme/ThemedImage';
import constants from '@site/core/TabsConstants';
import CodeBlock from '@theme/CodeBlock';
import RNTemplateRepoLink from '@site/core/RNTemplateRepoLink';
@@ -68,7 +69,13 @@ Add `node_modules/` to your `.gitignore` file (here the
### CocoaPods
diff --git a/website/versioned_docs/version-0.84/publishing-to-app-store.md b/website/versioned_docs/version-0.84/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.84/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.84/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.85/_getting-started-macos-ios.md b/website/versioned_docs/version-0.85/_getting-started-macos-ios.md
index 84204758fb3..1c806573c2a 100644
--- a/website/versioned_docs/version-0.85/_getting-started-macos-ios.md
+++ b/website/versioned_docs/version-0.85/_getting-started-macos-ios.md
@@ -1,3 +1,5 @@
+import ThemedImage from '@theme/ThemedImage';
+
## Installing dependencies
You will need Node, Watchman, the React Native command line interface, Xcode and CocoaPods.
@@ -27,7 +29,13 @@ The easiest way to install Xcode is via the [Mac App Store](https://itunes.apple
You will also need to install the Xcode Command Line Tools. Open Xcode, then choose **Settings... (or Preferences...)** from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.
-
+
#### Installing an iOS Simulator in Xcode
diff --git a/website/versioned_docs/version-0.85/_integration-with-existing-apps-ios.md b/website/versioned_docs/version-0.85/_integration-with-existing-apps-ios.md
index f28e3c48bf9..804945d88d7 100644
--- a/website/versioned_docs/version-0.85/_integration-with-existing-apps-ios.md
+++ b/website/versioned_docs/version-0.85/_integration-with-existing-apps-ios.md
@@ -1,5 +1,6 @@
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
+import ThemedImage from '@theme/ThemedImage';
import constants from '@site/core/TabsConstants';
import CodeBlock from '@theme/CodeBlock';
import RNTemplateRepoLink from '@site/core/RNTemplateRepoLink';
@@ -68,7 +69,13 @@ Add `node_modules/` to your `.gitignore` file (here the
### CocoaPods
diff --git a/website/versioned_docs/version-0.85/publishing-to-app-store.md b/website/versioned_docs/version-0.85/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.85/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.85/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips
diff --git a/website/versioned_docs/version-0.86/_getting-started-macos-ios.md b/website/versioned_docs/version-0.86/_getting-started-macos-ios.md
index 84204758fb3..1c806573c2a 100644
--- a/website/versioned_docs/version-0.86/_getting-started-macos-ios.md
+++ b/website/versioned_docs/version-0.86/_getting-started-macos-ios.md
@@ -1,3 +1,5 @@
+import ThemedImage from '@theme/ThemedImage';
+
## Installing dependencies
You will need Node, Watchman, the React Native command line interface, Xcode and CocoaPods.
@@ -27,7 +29,13 @@ The easiest way to install Xcode is via the [Mac App Store](https://itunes.apple
You will also need to install the Xcode Command Line Tools. Open Xcode, then choose **Settings... (or Preferences...)** from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.
-
+
#### Installing an iOS Simulator in Xcode
diff --git a/website/versioned_docs/version-0.86/_integration-with-existing-apps-ios.md b/website/versioned_docs/version-0.86/_integration-with-existing-apps-ios.md
index f28e3c48bf9..804945d88d7 100644
--- a/website/versioned_docs/version-0.86/_integration-with-existing-apps-ios.md
+++ b/website/versioned_docs/version-0.86/_integration-with-existing-apps-ios.md
@@ -1,5 +1,6 @@
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
+import ThemedImage from '@theme/ThemedImage';
import constants from '@site/core/TabsConstants';
import CodeBlock from '@theme/CodeBlock';
import RNTemplateRepoLink from '@site/core/RNTemplateRepoLink';
@@ -68,7 +69,13 @@ Add `node_modules/` to your `.gitignore` file (here the
### CocoaPods
diff --git a/website/versioned_docs/version-0.86/publishing-to-app-store.md b/website/versioned_docs/version-0.86/publishing-to-app-store.md
index 98c0d9b9ae9..dabdfc826f5 100644
--- a/website/versioned_docs/version-0.86/publishing-to-app-store.md
+++ b/website/versioned_docs/version-0.86/publishing-to-app-store.md
@@ -3,6 +3,8 @@ id: publishing-to-app-store
title: Publishing to Apple App Store
---
+import ThemedImage from '@theme/ThemedImage';
+
The publishing process is the same as any other native iOS app, with some additional considerations to take into account.
:::info
@@ -13,9 +15,15 @@ If you are using Expo, read the Expo guide for [Deploying to App Stores](https:/
Building an app for distribution in the App Store requires using the `Release` scheme in Xcode. Apps built for `Release` will automatically disable the in-app Dev Menu, which will prevent your users from inadvertently accessing the menu in production. It will also bundle the JavaScript locally, so you can put the app on a device and test whilst not connected to the computer.
-To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the Build Configuration dropdown to `Release`.
+To configure your app to be built using the `Release` scheme, go to **Product** → **Scheme** → **Edit Scheme**. Select the **Run** tab in the sidebar, then set the **Build Configuration** dropdown to `Release`.
-
+
#### Pro Tips