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Copy pathCore.lua
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156 lines (148 loc) · 5.11 KB
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local ADDON_NAME, ns = ...
local GuildMute = LibStub("AceAddon-3.0"):NewAddon(ADDON_NAME, "AceEvent-3.0", "AceConsole-3.0")
ns.Addon = GuildMute
local defaults = {
realm = {
targetGuild = nil, -- must be set by the user via /gm guild <Name>
enabled = true,
historyEnabled = true, -- in-memory only; cleared on /reload
muted = {}, -- [normalizedName] = true
learnedAt = {}, -- [normalizedName] = unix timestamp
},
}
function GuildMute:OnInitialize()
self.db = LibStub("AceDB-3.0"):New("GuildMuteDB", defaults, true)
self:RegisterChatCommand("guildmute", "HandleSlashCommand")
self:RegisterChatCommand("gm", "HandleSlashCommand")
ns.Roster:Initialize(self)
ns.History:Initialize(self)
ns.Filter:Initialize(self)
ns.IO:Initialize(self)
end
function GuildMute:OnEnable()
local count = 0
for _ in pairs(self.db.realm.muted) do
count = count + 1
end
local guild = self.db.realm.targetGuild
if not guild or guild == "" then
self:Print("ready. No target guild set yet. Use: /gm guild <GuildName>")
else
self:Print(("ready. %d muted on this realm. Target guild: %s. /gm help for commands."):format(count, guild))
end
end
local function help(self)
self:Print("commands:")
self:Print(" /gm guild <Name> set the guild whose chatter to hide (required)")
self:Print(" /gm scan run a /who scan now to populate the list")
self:Print(" /gm export open a window with the list, ready to copy")
self:Print(" /gm import paste a list from another character to merge")
self:Print(" /gm history [N|all|clear|on|off] show what was filtered this session")
self:Print(" /gm add <Charname> add a name manually")
self:Print(" /gm remove <Charname> remove a name from the list")
self:Print(" /gm list show all muted names")
self:Print(" /gm clear empty the mute list")
self:Print(" /gm toggle enable/disable filtering")
self:Print(" /gm status show summary")
end
function GuildMute:HandleSlashCommand(input)
input = (input or ""):trim()
local cmd, rest = input:match("^(%S*)%s*(.-)$")
cmd = (cmd or ""):lower()
if cmd == "guild" then
if rest == "" then
self:Print("target guild: " .. (self.db.realm.targetGuild or "<not set>"))
return
end
local prev = self.db.realm.targetGuild
self.db.realm.targetGuild = rest
self:Print("target guild set: " .. rest)
if prev and prev:lower() ~= rest:lower() then
local count = 0
for _ in pairs(self.db.realm.muted) do count = count + 1 end
if count > 0 then
self:Print(("mute list still has %d entries from previous guild (%s). /gm scan to add new members, /gm clear to start fresh."):format(count, prev))
else
self:Print("run /gm scan to populate the mute list.")
end
elseif not prev then
self:Print("run /gm scan to populate the mute list.")
end
elseif cmd == "refresh" or cmd == "scan" then
ns.Roster:RequestWhoScan()
elseif cmd == "export" then
ns.IO:ShowExport()
elseif cmd == "import" then
ns.IO:ShowImport()
elseif cmd == "history" or cmd == "log" then
local arg = (rest or ""):lower()
if arg == "" then
ns.History:PrintRecent(20)
elseif arg == "all" then
ns.IO:ShowText(
"GuildMute — History",
("Filtered this session: %d entries (cleared on /reload)."):format(ns.History:Count()),
ns.History:BuildText()
)
elseif arg == "clear" then
ns.History:Clear()
self:Print("history cleared")
elseif arg == "on" then
self.db.realm.historyEnabled = true
self:Print("history: ON")
elseif arg == "off" then
self.db.realm.historyEnabled = false
ns.History:Clear()
self:Print("history: OFF (buffer cleared)")
else
local n = tonumber(arg)
if n and n > 0 then
ns.History:PrintRecent(math.floor(n))
else
self:Print("usage: /gm history [N|all|clear|on|off]")
end
end
elseif cmd == "add" then
if rest == "" then
self:Print("usage: /gm add <Charname>")
return
end
if ns.Roster:Add(rest, "manual") then
self:Print("added: " .. rest)
else
self:Print("already muted: " .. rest)
end
elseif cmd == "remove" or cmd == "rm" or cmd == "del" then
if rest == "" then
self:Print("usage: /gm remove <Charname>")
return
end
if ns.Roster:Remove(rest) then
self:Print("removed: " .. rest)
else
self:Print("not in list: " .. rest)
end
elseif cmd == "list" then
ns.Roster:PrintList()
elseif cmd == "clear" then
ns.Roster:Clear()
self:Print("mute list cleared")
elseif cmd == "toggle" then
self.db.realm.enabled = not self.db.realm.enabled
self:Print("filtering: " .. (self.db.realm.enabled and "ON" or "OFF"))
elseif cmd == "status" then
local count = 0
for _ in pairs(self.db.realm.muted) do
count = count + 1
end
self:Print(
("guild=%s | muted=%d | filter=%s"):format(
self.db.realm.targetGuild or "<not set>",
count,
self.db.realm.enabled and "ON" or "OFF"
)
)
else
help(self)
end
end