diff --git a/src/Sts2Headless/RunSimulator.cs b/src/Sts2Headless/RunSimulator.cs index 6b9de4a..642d0e8 100644 --- a/src/Sts2Headless/RunSimulator.cs +++ b/src/Sts2Headless/RunSimulator.cs @@ -517,7 +517,7 @@ private static void SetField(object obj, string fieldName, object? value) Log($"RunState created, players={_runState.Players?.Count}"); var netService = new NetSingleplayerGameService(); - RunManager.Instance.SetUpSavedSinglePlayer(_runState, save); + RunManager.Instance.SetUpSavedSingleplayer(_runState, save); LocalContext.NetId = netService.NetId; CombatManager.Instance.TurnStarted += _ => _turnStarted.Set();