From 9d7856ad5e2e3b46f4ff5698d7e6cd934b4897f3 Mon Sep 17 00:00:00 2001 From: Matthew Gilliard Date: Sat, 6 Jun 2026 13:54:24 +0100 Subject: [PATCH] 0.107.0 compatibility: Fix method name for setting up saved singleplayer --- src/Sts2Headless/RunSimulator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Sts2Headless/RunSimulator.cs b/src/Sts2Headless/RunSimulator.cs index 6b9de4a..642d0e8 100644 --- a/src/Sts2Headless/RunSimulator.cs +++ b/src/Sts2Headless/RunSimulator.cs @@ -517,7 +517,7 @@ private static void SetField(object obj, string fieldName, object? value) Log($"RunState created, players={_runState.Players?.Count}"); var netService = new NetSingleplayerGameService(); - RunManager.Instance.SetUpSavedSinglePlayer(_runState, save); + RunManager.Instance.SetUpSavedSingleplayer(_runState, save); LocalContext.NetId = netService.NetId; CombatManager.Instance.TurnStarted += _ => _turnStarted.Set();