A Physic Engine developed in Python.
- Bugs may occur during operations, this is expected due to a non complete version released yet.
- This Physic Engine uses many formulas to accurately emulate Newton's laws.
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Use of implicit integration.
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Optimisation and ease of use.
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Multithreading.
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improved collisions.
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Rigid body angular dynamics.
#experimental features in the future
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orbital mechanics
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Use of Einstiens relativistic effects on objects.
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3 dimensions