docs: clarify DitherMode::None is for pre-quantized graphics, not photos#50
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docs: clarify DitherMode::None is for pre-quantized graphics, not photos#50balloob wants to merge 1 commit into
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DitherMode::None does a direct nearest-color map with no error diffusion, so on limited palettes (especially BWR) continuous-tone or large flat mid-tone areas can map to an unexpected ink (e.g. a mid-gray region rendering as solid red). Document this in the Rust/Python/JS enum docs and the package READMEs, and steer users toward an error-diffusion mode for photographic input. Docs only; no logic or metric changes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_012g2e8mr132vcizx92WsgiR
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Clarifies documentation for
DitherMode::None(NONE).Nonedoes a direct nearest-color map with no error diffusion. Because the OKLab nearest-color metric places a band of neutral grays closer to red ink than to black/white, on limited palettes (especially BWR) a continuous-tone image or a large flat mid-tone area can map to an unexpected ink — e.g. a solid mid-gray region rendering as solid red. This is by design, but it surprises users who applyNoneto continuous-tone photos.This PR documents that
Noneis intended for already-quantized / graphics input only, and steers users toward an error-diffusion mode (e.g. Floyd-Steinberg, Burkes) for photographic input.Docs/comments only — no logic or metric changes. Touches:
None/NONEvariant🤖 Generated with Claude Code
https://claude.ai/code/session_012g2e8mr132vcizx92WsgiR