Blender modding tools for Tomb Raider Legend, Anniversary and Underworld.
Allows to import character models, levels, animations, textures and cutscenes, with their animation and audio data.
✓ = Import available
✓✓ = Import and export available
| Tomb Raider Legend/Anniversary | PC | PS2 | PS3 | PSP | Xbox | Xbox 360 | Gamecube | Wii |
|---|---|---|---|---|---|---|---|---|
| Model | ✓✓ | ✓✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| Next Gen Model | ✓✓ | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
| Level | ✓✓ | ✓ | ||||||
| Animation | ✓✓ | ✓✓ | ✓✓ | ✓✓ | ✓✓ | ✓✓ | ✓✓ | ✓✓ |
| Cutscene | ✓✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| Audio | ✓✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
| Tomb Raider Underworld | PC | PS2 | PS3 | Xbox 360 | Wii |
|---|---|---|---|---|---|
| Model | ✓~ | ✓ | |||
| Level | |||||
| Animation | ✓✓ | ✓ | ✓ | ✓ | ✓ |
| Cutscene | ✓ | ✓ | ✓ | ✓ | ✓ |
| Audio |
You can import models and edit geometry, materials, skinning and bones. This includes the ability to replace model geometry and materials to the user's liking.
Bones can be added and animated in gameplay or cutscene animations, or used for cloth physics.
trlau_editor_level.mp4
You can import levels and edit geometry, materials, collision, signals, object placement, lights, post processing and more.
Desktop.2026.05.15.-.20.05.47.01.1.mp4
You can import cutscenes, and import the animations relative to the models.
Currently, the only way to recognize which InstanceID refers to which character except Lara (whom is always -1), is to run the game and the desired cutscene, and look at the InstanceIDs through Indra's TRLAU Hook.
- Not every level exports correctly and the game may crash