Mutable Materials - #992
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Adds support for modifying materials after they're created.
Material:get/setNumberMaterial:get/setVectorMaterial:get/setTextureI'd like to find a way to avoid verbosely converting between MaterialInfo/MaterialData if possible.
Other things to consider:
Material:clone?Material:getProperties?newMaterial(texture)?Material:setTexture(texture)defaults tocolor?Material:get/setColormethods that do sRGB conversion, or just always do sRGB conversion for color/glow vectors?Material:setColor('color', r, g, b, a)is awkward, but could do the same treatment asMaterial:setTexture(t). Maybe renamecolortobaseColor?Material:setColorcould also accept a hexcode, which would be nice.