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@NVIDIA @VectorInstitute @nv-tlabs

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lorraine2/README.md

Jonathan Lorraine

I'm a research scientist at NVIDIA in the Spatial Intelligence Lab with Sanja Fidler, working on generative physical AI. I did my PhD in machine learning at the University of Toronto, advised by David Duvenaud. My research centers on ultra-scalable nested optimization - building the tools that power modern AI models, and using them for things like multimodal generation, hyperparameter tuning, and learning in games. Before NVIDIA, I worked on production AutoML at Google and on multi-agent learning at Facebook (Meta) AI Research with Jakob Foerster.

jonlorraine.com · Google Scholar · LinkedIn · @jonLorraine9

Selected work

Research interests

Generative models · bilevel and hyperparameter optimization · meta-learning · multi-agent learning · efficient and multi-fidelity optimization

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  1. nv-tlabs/LLaMA-Mesh nv-tlabs/LLaMA-Mesh Public

    Unifying 3D Mesh Generation with Language Models

    Python 1.2k 77

  2. nv-tlabs/omni-dreams nv-tlabs/omni-dreams Public

    NVIDIA OmniDreams is a world model that generates photorealistic video for autonomous-driving simulation in real time.

    Python 179 10

  3. asteroidhouse/self-tuning-networks asteroidhouse/self-tuning-networks Public

    Code for Self-Tuning Networks (ICLR 2019) https://arxiv.org/abs/1903.03088

    Python 61 14

  4. hypernet-hypertraining hypernet-hypertraining Public

    Code for Stochastic Hyperparameter Optimization through Hypernetworks

    TeX 29 10