A browser based Pokémon fangame heavily inspired by the roguelite genre.
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Updated
May 26, 2026 - TypeScript
A browser based Pokémon fangame heavily inspired by the roguelite genre.
VIM Master: in-browser game that teaches core Vim motions and editing commands through short, focused levels.
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
桃源乡: 一款文字版田园模拟经营游戏,灵感来自星露谷物语,采用像素 + 中国风视觉设计。
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
Team-Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
AI-powered Claude skill for Spine 2D skeletal animation — auto-rig, animate, and preview characters
我的荒野放置求生记
The game that only exists in your title bar
The Game Success Formula & curated resources for game development. Tools and strategies for making better games, with a focus on Godot.
A port of the Gish game for Android OS using SDL2, OpenAL, Ogg Vorbis and GL4ES libraries.
VR game made with the godot engine.
My failed second game. It was supposed to be a pixel RPG with an open world
Goofy, cartoonish, open-source multiplayer shooter written in Rust with Bevy 👻
Procedurally generated Twitch-driven world — viewers control pixel characters, travel with a steam wagon, chop trees, complete quests, and collect unique characters through chat commands 🪓⛏️🌱🤝
A JavaScript-based desktop RPG focused on branching narrative systems, player choice tracking, and modular game architecture. Built with a custom, scalable, JSON-driven story engine and stateful decision management.
头部视角跑酷探索弹幕游戏,白色蜂鸟 制作,Godot Engine 开发
🎮 A web-based implementation of Hollow Knight built with vanilla JavaScript and HTML5 Canvas. Features 2D platformer mechanics, boss battles, sprite animations, and atmospheric audio. Created in 2022 without AI assistance.
Simple flappy bird clone for PS Vita
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